I like the premise of the game, but I feel that there is a lack of difficulty in the late game + the late game slows down drastically (plus my fingers are killing me)
If you could add an auto-shoot upgrade/shotgun upgrade, it would really help in the late game where there's not really any real chance of losing, and it just boils down to an increasingly slow waiting game.
During my latest run I got to Level 26 (still have it paused) but I got a combination of perks that made it so I could pretty mindlessly click and continue getting points and keep my health up. It started giving off idle clicker vibes, which is sort of fun in it’s own right, but doesn’t give a ton of reason to keep playing, I suppose. Although the feedback and “juice” in your game obviously kept me playing. I will say, I played a few sessions before that happened, though.
Perhaps there could be some negative balls or hazards you have to keep your eye out for. Such as one that takes away some HP, temporarily halts or reduces regen, etc. The hazards would definitely make you need to be more conscious about paying attention.
In the same vein, you could have positive power-ups that could temporarily freeze the board, allow for a temporary max or big increase in a certain stat (such as aiming), invincibility, etc.
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Good game and also release the soundtrack PLEASE
I like the premise of the game, but I feel that there is a lack of difficulty in the late game + the late game slows down drastically (plus my fingers are killing me)
If you could add an auto-shoot upgrade/shotgun upgrade, it would really help in the late game where there's not really any real chance of losing, and it just boils down to an increasingly slow waiting game.
I have been enjoying this game! It’s pretty, fun, chaotic, and addictive! It’s giving me my Puzzle Bobble / Bust-A-Move fix!
Hey thanks for the kind comment! is their any thing that you think could be better with the game?
During my latest run I got to Level 26 (still have it paused) but I got a combination of perks that made it so I could pretty mindlessly click and continue getting points and keep my health up. It started giving off idle clicker vibes, which is sort of fun in it’s own right, but doesn’t give a ton of reason to keep playing, I suppose. Although the feedback and “juice” in your game obviously kept me playing. I will say, I played a few sessions before that happened, though.
Perhaps there could be some negative balls or hazards you have to keep your eye out for. Such as one that takes away some HP, temporarily halts or reduces regen, etc. The hazards would definitely make you need to be more conscious about paying attention.
In the same vein, you could have positive power-ups that could temporarily freeze the board, allow for a temporary max or big increase in a certain stat (such as aiming), invincibility, etc.